Serge Bulat, a multi-disciplinary artist and musician, born in the Moldovan-Ukrainian border town under the Soviet Union, immigrated to the USA in 2009, to pursue his musical career. Bulat is known in the electronic and avant-garde music circles for his IMA-winning LP 'Queuelbum' released in 2016; the audiovisual installations 'Third World Walker' exhibited in the UK, Argentina, China, Saudi Arabia, France, the USA; and the experimental video game 'Wurroom'.
"The new sound in the realm of electronic music" (Facts & Arts)
"Truly innovative" (Amazing Radio)
"An ambitious project that can trigger intellectual thought" (The Deli Magazine)
"The weird and wonderful world of Moldovan producer Serge Bulat" (The New LoFi)
"Like Deep Forest and Peter Gabriel meeting in a dark alley" (The Keyboard Chronicles)
"A unique and imaginative project from start to finish" (Staccatofy)
"Journey through a mystical space" (Queen City Sounds and Art)
"A sense of mystery through all senses" (Give It A Spin)
"An existentialist work" (Ibero 90.9)
Serge Bulat is a Moldovan-American multidisciplinary artist, composer and sound designer, who has been contributing to both European and American art scenes, exploring various mediums: from music and visuals to video games, radio and theater productions.
Artist's most notable works are "Queuelbum", the concept project that won an IMA award for Best Electronic Album Of The Year, immersive video game "Wurroom" created in collaboration with Michael Rfdshir, the audiovisual installations "Third World Walker" and "Inkblot" presented at festivals and conferences around the world including NYCEMF (USA), Convergence (UK), Technarte (Spain), JAE: Electronic Art Days (Argentina), New Music Gathering (USA), Seeing Sound (UK) and Video Art Forum (Saudi Arabia).
Bulat's artistic approach is often perceived as a meditation on arts, philosophy, science, and society; and deals with such diverse subjects as creativity, technology, reality, culture, and identity.
Recent artistic activities include the release of the multi-format album "Wurmenai" and score for the experimental video game "Isolomus".
Convergence (International Conference of Music, Technology & Ideas), UK
Technarte (Art & Technology International Conference), Spain/USA
New Music Gathering, USA
JAE: Electronic Art Days, Argentina
Video Art Forum, Saudi Arabia
Audio Mostly (A Conference On Interaction With Sound), UK
New York City Electroacoustic Music Festival (NYCEMF), USA
Milano Montagna Video Awards, Italy
Seeing Sound, UK
SERGE BULAT APPEARED IN THE FOLLOWING AMERICAN AND INTERNATIONAL MEDIA:
Delete TV, BBC, The Deli Magazine, Ibero 90.9, NYS Music, The Moderns, KEXP, Give It A Spin, c89.5 Café Chill, Bullett Magazine, Ninu Nina, Electronic Rush, Visual Atelier 8, Eventide, Bandcamp, Electric Sense, Amazing Radio, Facts & Arts, Culture Remixed, Radio Reverb, The New LoFi, The Burning Ear, Sveriges Radio P2, CKCU FM 93.1's Acoustic Frontiers, RBB Radioeins and Musecube.
'Similarities Between Fish And A Chair' follows the 2020 release 'Wurmenai', the genre-bending concept album with the video game companion 'Wurroom'. The new album is a direct continuation to 'Wurmenai', a multi-cultural sonic experience featuring notable collaborators from Katie Buckley, Nino Errera, Pavel Vit, to Dai Seikiguchi, OYME, and Hirokazu Ishida. The artists from ten countries in total have participated in the project.
Singles include 'Sanity Mantra' with Katie Buckley and 'Possible Plausible Reversible' with Dai Sekiguchi.
Wurroom is an interactive art experience created by Michael Rfdshir & Serge Bulat, an album in the video game format. Wurroom is designed to experience music in a new way and based entirely on the LP Wurmenai.
The game presents an immersive experience of a surreal utopia, taking the form of an exploration quest.
Out now on Nintendo Switch, Steam & PlayStation Vita and rated 9/10.
'Wurmenai' sees Bulat venturing into various music genres, cultures and collaborations featuring Miriam Garcia, Rumbo Tumba, Nino Errera, Pavel Vit, OYME and Michael Rfdshir, who has partnered for the experimental video game 'Wurroom'. 'Wurmenai' is a hybrid: a sound adventure, a cultural clash, indigenous art & sound preservation, identity quest and, a video game. Significantly, 'Wurroom' is the album in the game format, created to experience music in a new and interactive way.
'Inkblot' is an audiovisual presentation and workshop, designed as the psychological Inkblot test, but expanded by the addition of another sense: hearing. Currently presented at selected events.